Adept Assassins
Creature Sub Type

Adept Assassins are highly trained killers skilled in silent takedowns, infiltration, and advanced poisons. They blend into noble courts, guarded keeps, or battlefields with ease. Using enchanted gear, precise strikes, and misdirection, they eliminate high-value targets efficiently, often working alone or leading small, specialized cells for critical missions.

  • Innate Spell per Long Rest:
  • Invisibility, Adept
    4

Hood, Cloth
Leather Jerkin
Bracers, Leather
Cloak of Stealth
Crossbow Bolt Case
Boots, Leather
Shortsword
 

  • Inventory Equipped:
  • Boots, Leather
    3 gp
  • Bracers, Leather
    5 gp
  • Cloak of Stealth
    10000 gp
  • Crossbow Bolt Case
    1 gp
  • Hood, Cloth
    1 gp
  • Leather Jerkin
    45 gp
  • Shortsword
    10 gp

  • Inventory Unequipped:
  • Dagger
    2 gp
  • Hand Crossbow
    75 gp
  • Healing Potion, Adept
    30 gp
  • Poison, Adept
    200 gp
  • 20 Crossbow Bolt
    0.05 gp

  • Extra Attack: +2

  • Passive Abilities:
  • Evasive Maneuvers
    1300 gp
  • Evasive Speed
    3000 gp
  • Cunning
    1000 gp Thief 1

  • Attack Abilities:
  • Major Poison Strike
    4200 gp
  • Assassination Attack
    36000 gp Thief Specialist in Assassination 12

  • Opportunity Attack Abilities:
  • Riposting Opportunity Attack
    500 gp

  • Skill Tier 2:
  • Common Language Skill
  • Thieves Cant Language Skill

  • Skill Tier 5:
  • Fortitude
  • Medicine
  • Psyche

  • Skill Tier 7:
  • Archery Weapon Skill
  • Attention
  • Balance
  • Empathy
  • Hunting
  • Influence
  • Initiative
  • Inspection
  • Light Armor Skill
  • Locks
  • Navigation
  • One-Handed Melee Weapon Skill
  • Sneak

Attached Items
# Type Name
1 Creature Adept Assassin
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information