War God’s Command
Ability

Choose up to 6 targets; all gain +2 AP, advantage on attacks, and +30 ft movement for 1 minute.

You bark the command, slamming your fist to your chest. Power surges through the air—six allies snap to motion, steps faster, strikes sharper, eyes locked forward. The battlefield bends to your command.

  • Parameters:
  • Range:
  • Max Targets: 6

  • Roll Type
  • Spell Melee Attack Roll
  • Spell Ranged Attack Roll
  • Weapon Melee Attack Roll
  • Weapon Ranged Attack Roll

  • Consumes 10 Ability Charges:
  • Tactics
    1000 gp 1

  • Speed:
  • Walking Speed: +30

  • Ability Activation Charges: 8

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

  • Action Point(s) Changed at Start of Turn: +2

Attached Items
# Type Name
1 Subclass Training in the Commander
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information