When you receive a healing roll, enemies within 15ft take 3d4 poison damage.
A hiss of green vapor escapes your skin as wounds knit shut. The air thickens with corrosive fumes, and nearby flesh blackens and bubbles as venomous energy seeps outward with each pulse of restoration.
| # | Type | Name |
|---|---|---|
| 1 | Subclass | Harbinger of Rot |