Solar Hammer
Ability

Slam down and cause a blast of radiant and fire dealing 5d8 fire and 4d6 radiant damage in a 20ft sphere.

You crash down like a falling star, the impact erupting in blinding gold and searing flame. The ground liquefies, air ignites, and a wave of radiant fire scorches everything within reach.

  • Parameters:
  • Range:
  • AOE: 20

  • Contesting Roll:
  • vs. ½

  • Status Effect Parameters:
  • Effect ENDS on END of turn

  • Ability:
  • Charges: 1
  • Recharge: 6

  • Passive Abilities:
  • Extra Damage - Radiant (4d6)
    101400 gp

  • Ability Activation Charges: 5

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music