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Game Rules
Passive Ability
Awaken Menta (11th)
Awaken Menta (11th)
Passive Ability
11
Your mind awakens more psionic powers.
Menta(s) Known:
--SELECT--
Adamant Grasp
Adaptive Mind
Alert Mind
Battle Clarity
Bolster Mind
Calm Mind
Cogni Absorb Elements
Cogni Charm
Cogni Command Foe
Cogni Floating Disk
Cogni Fly
Cogni Hold Person
Cogni Identify
Cogni Invisbility
Cogni Levitate
Cogni Roast
Cogni Shield
Cogni Shove
Cogni Slam
Cogni Slow Foes
Cogni Warning
Cogni Zone of Deception
Cognitive Void
Defensive Empowerment
Ego Lash
Final Visions
Force Choke
Force Weight
Gravitational Deterrence
Icon of Fear
Ignite Psi Flame
Ignition Predisposition
Induce Panic
Initiative Insight
Insight Impact
Intellect Redoubt
Mental Liberation
Mind Break
Mind Meld
Mind Pierce
Mind Probe
Mindful Disruption
Mindshield Reflex
Morphic Mirage
Next to Knowing
Nullify Retaliation
Object Memory Resonance
Pain Link
Phantasmal Talons
Prescient Safeguard
Psiflame Infusion
Psionic Shift
Psionic Smoke
Psionic Vigor
Psychedelic Mirage
Psychic Jaunt
Psychic Sense
Pyrokinetic Blaze
Pyrovascular Disturbance
Solid Seer
Telekinetic Blast
Telekinetic Shield
Thoughtblade Boost
Truthbound Insight
Veiled Sonance
Weakening Gaze
Attached Items
#
Type
Name
1
Class
Psion
d100
Mod
ADV/DIS
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Effect 1
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Effect 2
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Ambience
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Music
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Item Information