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Psion Psion Class Summary
Level Spell Known Passive Ability Full Ability Ability Quick Ability Attack Ability Free Ability Reaction Ability Opportunity Attack Ability Curse Menta Sanguine A spell, ability, menta, or curse consists of multiple possible effects. These effects are chosen from a selection. That selection then determines the specific effect or spell that is cast or used.
1
Awaken Menta (1st)
Psi
Psi Tap
Focus Psi
2
Feat - Psion (2nd)
3
Awaken Menta (3rd)
4
Feat - Psion (4th)
5
6
Feat - Psion (6th)
7
Awaken Menta (7th)
8
9
Awaken Menta (9th)
10
Feat - Psion (10th)
11
Awaken Menta (11th)
12
13
Awaken Menta (13th)
14
Feat - Psion (14th)
15
Awaken Menta (15th)
16
17
Awaken Menta (17th)
18
Feat - Psion (18th)
19
Presence of Mind
20
21
Awaken Menta (21st)
22
Feat - Psion (22nd)
23
Awaken Menta (23rd)
24
25
Awaken Menta (25th)
26
Feat - Psion (26th)
27
Awaken Menta (27th)
28
29
Awaken Menta (29th)
Awaken Menta (31st)
30
Feat - Psion (30th)
31
32
33
Awaken Menta (33rd)
34
Feat - Psion (34th)
35
Awaken Menta (35th)
36
37
Awaken Menta (37th)
38
Feat - Psion (38th)
39
Awaken Menta (39th)
40
Awaken Menta (40th)
Class Class:

The Psion is a master of the mind, a wielder of mental powers who can bend the thoughts of others to their will and unleash devastating psychic assaults on their enemies. They are also capable of projecting their thoughts, using their powers to command and control their enemies. The Psion is a force to be reckoned with, their mental abilities allowing them to control the battlefield and dominate their opponents.


  • Class Information Main Class Information:
  • Primary Essence: Mind
  • Class Mechanic: Psi
  • Class Caster Type: No Bending Powers
  • Subclass Gained at Class Level: 5

  • Vitality Vitality:
  • Vitality at 1st Level: 10
  • Vitality at Higher Levels: 2
  • Vitality From Body: ROUNDDOWN(Body * (Total Level / 2))

  • Passive Ability Passive Abilities:
  • Psi
    1000 gp 1 Psion
  • Psi Tap
    500 gp 1 Psion
  • Awaken Menta (1st)
    1 Psion
  • Feat - Psion (2nd)
    1000 gp 2 Psion
  • Awaken Menta (3rd)
    3 Psion
  • Feat - Psion (4th)
    1000 gp 4 Psion
  • Feat - Psion (6th)
    1000 gp 6 Psion
  • Awaken Menta (7th)
    7 Psion
  • Awaken Menta (9th)
    9 Psion
  • Feat - Psion (10th)
    1000 gp 10 Psion
  • Awaken Menta (11th)
    11 Psion
  • Awaken Menta (13th)
    13 Psion
  • Feat - Psion (14th)
    1000 gp 14 Psion
  • Awaken Menta (15th)
    15 Psion
  • Awaken Menta (17th)
    17 Psion
  • Feat - Psion (18th)
    1000 gp 18 Psion
  • Awaken Menta (21st)
    21 Psion
  • Feat - Psion (22nd)
    1000 gp 22 Psion
  • Awaken Menta (23rd)
    23 Psion
  • Awaken Menta (25th)
    25 Psion
  • Feat - Psion (26th)
    1000 gp 26 Psion
  • Awaken Menta (27th)
    27 Psion
  • Awaken Menta (29th)
    29 Psion
  • Awaken Menta (31st)
    29 Psion
  • Feat - Psion (30th)
    1000 gp 30 Psion
  • Awaken Menta (33rd)
    33 Psion
  • Feat - Psion (34th)
    1000 gp 34 Psion
  • Awaken Menta (35th)
    35 Psion
  • Awaken Menta (37th)
    37 Psion
  • Feat - Psion (38th)
    1000 gp 38 Psion
  • Awaken Menta (39th)
    39 Psion
  • Awaken Menta (40th)
    40 Psion

  • Ability Abilities:
  • Presence of Mind
    5000 gp 19 Psion

  • Quick Ability Quick Abilities:
  • Focus Psi
    1000 gp 1 Psion

  • ST 1 | 1 SP | d4 Skill Tier 1:
  • One-Handed Melee Weapon Skill One-Handed Melee Weapon Skill

  • ST 3 | 7 SP | d6 Skill Tier 3:
  • Light Armor Skill Light Armor Skill
  • Psyche Psyche

  • Starting Equipment Item Id Starting Equipment:
  • Dagger
    4.1 2 gp
  • Leather Jerkin
    32 45 gp
  • Pouch
    0.5 gp

Subclass Subclass:
D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
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Item Information