Bolt of Banishment
Ammo
150 gp 0.20 lb Ironwood 13.7

The crossbow bolt gleams with etched silver runes that pulse like veins of captured moonlight, its fletching woven from ethereal strands that whisper of distant planes. Upon impact, it erupts in a vortex of howling winds, shredding the air with cracks of thunder as the target's form warps and dissolves into swirling mist. What remains is a fading echo, banished to realms unseen, leaving scorched earth and the faint scent of ozone.

  • Quick Abilities:
  • Shoot Banishment Bolt
    8.26

  • While this object is carried in inventory but not equipped, abilities nested on it are still acquired by the carrier and appear on the creature (as if layered up to the caster). Pair with Consumes Unit Per Use or charges when each activation should spend one unit without deleting the whole item (Consumable removes the entire inventory entry).

  • Each use consumes one unit from item quantity or charges (ammo-style). The inventory row usually remains until quantity is zero; unlike Consumable, the entire entry is not removed on first use.

Object Properties:

  • V Current: 4
  • V Max: 4

  • Object Damage Type Resistances:
  • Force
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Fire
  • Poison
  • Psychic

  • Object Vitality Multiplier: 1.55

  • Object Damage Mitigation: +20

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music