Shield Wall Call
Quick Ability

Allies within 10 ft gain +3 AC until the start of your next turn.

You slam your boot down and raise your shield high. A wave of motion follows—metal braces lock, boots dig in, and allies instinctively close ranks. Armor stiffens. Gaps vanish. Nothing breaks through.

  • Parameters:
  • Range:
  • AOE: 10 | Chooseable Targets in AOE

  • Status Effect Parameters:
  • Effect ENDS on the START of the NEXT turn

  • AC Mod Magical: +3

  • Consumes 3 Ability Charges:
  • Tactics
    1000 gp 1

  • Ability Activation Charges: 3

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Subclass Training in the Commander
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information