Mug
Quick Ability
1

When you try to pick pocketing using Sneak, use this Ability if you want to roll with Advantage.

GM Note:
The GM can pause the campaign timer to allow this quick move to be pulled off if needed. If outside of combat.

The small, sleek coin slips into your palm, cold and smooth like polished stone.

  • Parameters:
  • Range:

  • Status Effect Parameters:
  • Effect ENDS on the START of the NEXT turn

  • Consumes 1 Ability Charges:
  • Cunning
    Thief 1

  • Skill Roll ADV:
  • Sneak

Attached Items
# Type Name
1 Class Thief
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information