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FateTide Tell Your Story
Repel Charge
Reaction Ability
5,000 gp 6.93

As an readied action, you can set your lance against a charge. If a creature moves at least 20 feet straight toward you and attacks you.

On failure, if it is mounted, it falls prone and falls off its mount (dismounted).

You brace the lance, its tip angled steady. The ground trembles with approaching steps—then impact. A sharp jolt runs through the shaft as momentum meets resistance. The charge falters, force breaks, and rider topples hard.

  • Parameters:
  • Range:

  • Contesting Roll:
  • | vs. |

  • Status Effect Parameters:

  • Ability:
  • Charges: 1
  • Recharge: 6

Pre-conditions

  • Ability ACTIVE if weapon classification equipped:
  • Lances
    31.32 10 gp
  • Pikes
    29.7 5 gp

Attached Items
# Type Name
1 Weapon Classification Lances
2 Weapon Pike
3 Weapon Classification Spears
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information