Repel Charge
Reaction Ability
5,000 gp

As an readied action, you can set your lance against a charge. If a creature moves at least 20 feet straight toward you and attacks you.

On failure, if it is mounted, it falls prone and falls off its mount (dismounted).

You brace the lance, its tip angled steady. The ground trembles with approaching steps—then impact. A sharp jolt runs through the shaft as momentum meets resistance. The charge falters, force breaks, and rider topples hard.

  • Parameters:
  • Range:

  • Contesting Roll:
  • | vs. |

  • Status Effect Parameters:

  • Ability ACTIVE if weapon classification equipped:
  • Lances
    10 gp
  • Pikes
    5 gp

  • Ability:
  • Charges: 1
  • Recharge: 6

Attached Items
# Type Name
1 Weapon Pike
2 Weapon Classification Lances
3 Weapon Classification Spears
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information