Description: Creatures that trust or are allied with the party, willingly allowing harmful effects (e.g., a spell like a risky healing ritual, a teleportation spell, or a temporary curse for a greater good) because they understand the intent or share a bond.
Behavior: They cooperate with the party, don’t resist effects (harmful or not), and may assist in combat or tasks.
Example: A loyal wolf companion allows a magical tether spell that causes minor pain but boosts its strength.
Mechanic: Automatically permits harmful effects unless explicitly distrustful due to prior player actions.
These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).