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Earthen Grove
Full Ability
Full Ability

Once per long rest you can create an earthen grove to rest. Allies who rest here gain additional temp vitality.

Thick roots spiral from cracked stone, curling into archways. Broad-leaved trees rise from soil-veined rock, their trunks studded with mossy knots. Fungi glow faintly in the shade beneath twisted boulders and creeping ivy.

  • Parameters Parameters:
  • Range: Self
  • AOE: 30 Sphere

  • Temporary Vitality Roll Temporary Vitality Roll:

  • Ability Ability:
  • Charges Charges: 1
  • Ability Resets After a Long Rest Resets: Long Rest

  • Ability Activation Charges Ability Activation Charges: 4

  • Effect Only Affects Same Team Type Effect Only Affects Same Team.

  • Unenchantable The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Subclass Grove Of The Mountain
D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

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Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information