Menu

Source Library

Digital supplements and compendia—rules content, adventures and setting material you add to My Library.

Source Browse Library
Adventure Adventures

Standalone adventures—ready to run. Purchase the source in the Library for access.

Adventure All Adventures Free Adventure Free Adventures Paid Adventure Paid Adventures
Discord X Theme Dark Mode Theme Light Mode Toggle Panels on
FateTide Tell Your Story
Guard Infiltrator, Tier 1
Medium - Size
Guards, Tier 1
10 gp / day
170 lbs
Ambusher Role
5
623.26

Body
Mind
Soul
Vitality
30 / 30
Armor
13
15
Luck
Walking Speed
40
Jumping Speed
20
Climbing Speed
30
Unhindered Attacks
1
Reach
5
ST 2 | 4 SP | d5
ST 4 | 10 SP | d7
Language Fluent

Hood, Cloth
Leather Jerkin
Gloves, Leather
Clothes, Uniform
Cloak, Cloth
Crossbow Bolt Case
Pants, Cloth
Boots, Leather
Dagger
 

  • Inventory Equipped Inventory Equipped:
  • Boots, Leather
    3 gp
  • Cloak, Cloth
    1 gp
  • Dagger
    4.1 2 gp
  • Gloves, Leather
    5 gp
  • Hood, Cloth
    1 gp
  • Leather Jerkin
    32 45 gp
  • Pants, Cloth
    0.8 gp
  • Crossbow Bolt Case
    1 gp
  • Clothes, Uniform
    1 gp

  • Inventory Unequipped Inventory Unequipped:
  • Dagger
    4.1 2 gp
  • Hand Crossbow
    2.5 75 gp
  • Crossbow Bolt
    0.05 gp
  • 20 Crossbow Bolt
    0.05 gp
  • Manacles
    -100 2 gp
  • Signal Whistle
    3 gp


  • Attack Ability Attack Abilities:
  • Piercing Lunge
    14.4 500 gp Requires Skill Tier 4 One-Handed Melee Weapon Skill

  • Opportunity Attack Ability Opportunity Attack Abilities:
  • Reflex Slice
    500 gp Requires Skill Tier 2 One-Handed Melee Weapon Skill


  • Monster Bit Monster Bits:
  • 20 Humanoid Blood
    0.15 gp
  • 50 Animal Bone
    0.03 gp
  • 34 Animal Fat
    0.5 gp
  • 118 Animal Meat
    0.05 gp
  • 16 Soft Skin
    0.05 gp

You catch a glimpse—dark hood, cloak cut to silence movement, leather straps tight across chest and thigh. His boots leave no sound. A short blade glints at his hip, barely visible beneath the folds.

Street Guard Infiltrators handle surveillance, undercover work, and infiltration of criminal networks. Trained in stealth, disguise, and lockpicking, they wear muted gear and rarely display insignia. Often dismissed as rumor by civilians, they gather intel, mark targets, and quietly neutralize threats before the rest of the guard even knows.

Guards, Tier 1
Creature Template
Creature Template
2.56

Street Guards are the most common and visible law enforcers in towns and cities. Recruited from the local population or nearby villages, they form the backbone of public order—walking the streets, breaking up fights, chasing thieves, and keeping an eye on suspicious folk. They're not elite soldiers, but they know the streets better than anyone.

Clothes, Uniform
 

  • Inventory Equipped Inventory Equipped:
  • Clothes, Uniform
    1 gp

  • Inventory Unequipped Inventory Unequipped:
  • Manacles
    -100 2 gp
  • Signal Whistle
    3 gp

  • ST 2 | 4 SP | d5 Skill Tier 2:
  • Common Common Language Skill

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information