Arrow of Banishment
Ammo
150 gp 0.20 lb Ironwood 13.7

The arrow's shaft gleams with etched runes of silver and obsidian, fletched in feathers from abyssal birds that shimmer like oil on water. Its broad head, forged from star-fallen iron, pulses with a cold, violet glow, humming faintly as if eager to pierce veils between worlds. Nocked to the string, it warps the air around its tip, drawing faint whispers of distant realms into the present.

  • Quick Abilities:
  • Shoot Banishment Arrow
    8.26

  • While this object is carried in inventory but not equipped, abilities nested on it are still acquired by the carrier and appear on the creature (as if layered up to the caster). Pair with Consumes Unit Per Use or charges when each activation should spend one unit without deleting the whole item (Consumable removes the entire inventory entry).

  • Each use consumes one unit from item quantity or charges (ammo-style). The inventory row usually remains until quantity is zero; unlike Consumable, the entire entry is not removed on first use.

Object Properties:

  • V Current: 4
  • V Max: 4

  • Object Damage Type Resistances:
  • Force
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Fire
  • Poison
  • Psychic

  • Object Vitality Multiplier: 1.55

  • Object Damage Mitigation: +20

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music