Warlord’s Cry
Ability

6 allies within 60 ft deal an additional d12 of damage and become powerful until the start of your next turn.

You raise your weapon and bellow, voice raw with force. The sound cuts through the clash of battle. All heads turn—your allies surge with renewed strength, their strikes landing heavier, more sure, more final.

  • Parameters:
  • Range:
  • Max Targets: 6

  • Status Effect Parameters:
  • Effect ENDS on the START of the NEXT turn

  • Consumes 6 Ability Charges:
  • Tactics
    1000 gp 1

  • Passive Abilities:
  • Extra Damage (d12)
    47000 gp

  • Ability Activation Charges: 5

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Subclass Training in the Commander
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information