Object Vitality Multiplier
Term

Float multiplier (default 1.0) that represents how inherently tough or fragile the raw material is. It is multiplied together with the object’s Size Type vitality_scale (and base value of 10) to calculate final v_max / v_current.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music