Vessel of Enhancement

To a Vessel of Enhancement, combat is harmony, not chaos. Their dual weapons serve as focus points through which elemental energy flows freely—each swing a surge of lightning, each parry a ripple of earthen might. Where others summon totems as anchors, the Vessel summons them as amplifiers—flaring with strength, speed, and resilience. Allies fight faster, hit harder, and stand taller within their aura of empowerment.

Totems of War and Flow

Among the great shamanic traditions, these warriors are called “storm-hearts”—those whose totems hum with kinetic rhythm rather than prayer. Their earthen idols thrum with stamina, their windbound sigils pulse with haste, their flame-marked carvings burn with raw ferocity. To fight beside them is to feel the elements coursing through one’s limbs, sharpening instinct into precision. A Vessel’s battlefield is a living orchestra of wind, fire, and thunder, bound in perfect cadence.

Harmony of the Flesh and Spirit

To embody enhancement is to know balance between power and restraint. These shamans walk the edge between frenzy and focus, where overchanneling risks collapse—but mastery brings transcendence. When the Vessel reaches peak harmony, weapons move before thought, totems pulse in sync with their heartbeat, and even the elements themselves seem to breathe in rhythm. Their path is not of still meditation, but of endless motion—proof that spirit and body are one when both are set in motion by purpose.


  • Spells Known:
  • Flow of Motion
    1 5
  • Earthen Guard
    1 8
  • Emberguard
    2 16
  • Burning Momentum
    3 28
  • Overcharged Infusion
    4 32
  • Burning Priorities
    5 36
  • Body of Fire
    5 40

  • Passive Abilities:
  • Earthen Reprisal
    1500 gp 5
  • Storm Channeling
    3000 gp 10
  • Elemental Echo
    5000 gp 15
  • Vital Rhythm
    7500 gp 20
  • Ancestral Agility
    7500 gp 25
  • Ancestral Overdrive
    5000 gp 30
  • Elemental Apotheosis
    10000 gp 35

  • Quick Abilities:
  • Burning Blood
    5
  • Riptide Slash
    20

  • Attack Abilities:
  • Primordial Smite
    2500 gp 12
  • Stormcall Slash
    5000 gp 24

d100
Mod
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Effect 1 Effect 2 Ambience Music