Bullet of Withering
Ammo
50 gp 0.10 lb Steel 22.95

The bullet's lead casing gleams with a sickly pallor, etched in veins of crumbling bone-dust that flake away at the touch. Its tip, sharp as a grave-digger's spade, pulses with an inner rot, exuding a faint, acrid mist that wilts nearby leaves to brittle husks. When fired, it burrows deep, unraveling flesh into desiccated ruin, leaving only dust-choked craters behind.

  • Quick Abilities:
  • Shoot Bullet of Withering
    14.27

  • While this object is carried in inventory but not equipped, abilities nested on it are still acquired by the carrier and appear on the creature (as if layered up to the caster). Pair with Consumes Unit Per Use or charges when each activation should spend one unit without deleting the whole item (Consumable removes the entire inventory entry).

  • Each use consumes one unit from item quantity or charges (ammo-style). The inventory row usually remains until quantity is zero; unlike Consumable, the entire entry is not removed on first use.

Object Properties:

  • V Current: 3
  • V Max: 3

  • Object Damage Type Resistances:
  • Bludgeoning
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Vitality Multiplier: 1.10

  • Object Damage Mitigation: +30

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music