Storm Giant Skycleaver
Storm Giants
11,000 lbs
30

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297 / 297
17
20
50
50
3
10

  • Natural Armor:
  • Natural Armor +3
    0 gp


  • Natural Weapon(s):
  • Thunderous Slam (4d6)


  • Passive Abilities:
  • Extra Weapon Damage - Lightning (2d8)
    48500 gp
  • Extra Weapon Damage - Thunder (d8)
    3000 gp

  • Abilities:
  • Fore!
  • Lightning Breath Weapon (30) (4d10)

  • Attack Abilities:
  • Lightning Attack (2d8)
    6200 gp

  • Free Abilities:
  • Absorb Lightning
  • Lightning Retaliation (2d8)

  • At Will Spell(s):
  • Detect Magic
    1
  • Feather Fall
    1
  • Lightning Bolt
    3
  • Lightning Strike
    3

  • Innate Spell per Long Rest:
  • Control Weather
    8

You see the giant rise above the cliff’s edge, sword longer than a ship’s mast. Its blade hums faintly, etched with glowing runes, and arcs of lightning crawl along the edge like restless veins.

Storm Giants
Creature Sub Type

Storm Giants dwell atop remote peaks or deep beneath the sea, attuned to the skies and tides. Towering and wise, they often act as seers or guardians of ancient knowledge, wielding thunder and lightning with ancestral authority. Their moods can shift the weather, and their counsel shapes the fate of realms.

You see them standing against the cloudline, cloaked in mist, their skin tinted like rain-washed stone. Hair billows like stormclouds, and their eyes flash white as distant lightning, each step leaving puddles in cracked stone.

  • At Will Spell(s):
  • Detect Magic
    1
  • Feather Fall
    1
  • Lightning Bolt
    3
  • Lightning Strike
    3

  • Innate Spell per Long Rest:
  • Control Weather
    8

  • Damage Type Resistances(s):
  • Lightning
  • Thunder

  • Immune to Status Effect:
  • Electrocuted
  • Encased in Thunder

  • Natural Armor:
  • Natural Armor +3
    0 gp

  • Natural Weapon(s):
  • Thunderous Slam (4d6)

  • Extra Attack: +2

  • Passive Abilities:
  • Extra Weapon Damage - Lightning (2d8)
    48500 gp
  • Extra Weapon Damage - Thunder (d8)
    3000 gp

  • Abilities:
  • Lightning Breath Weapon (30) (4d10)

  • Attack Abilities:
  • Lightning Attack (2d8)
    6200 gp

  • Free Abilities:
  • Absorb Lightning
  • Lightning Retaliation (2d8)

  • Skill Tier 2:
  • Domir Language Skill

  • Skill Tier 3:
  • Balance

  • Skill Tier 6:
  • Attention
  • Bending Weapon Skill
  • Empathy
  • Fortitude
  • Frighten
  • Influence
  • Initiative
  • Inspection
  • Magic
  • Natural Armor Skill
  • Natural Weapon Skill
  • Navigation
  • One-Handed Melee Weapon Skill
  • Two-Handed Melee Weapon Skill
  • Willpower

  • The attack when rolled is considered to be unhindered, and does not count against your total attacks done this turn while in combat.

d100
Mod
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Effect 1 Effect 2 Ambience Music

Item Information