Faith in Time

The Faith in Time domain reveres the divine flow of chronology, entropy, and memory. These priests manipulate the river of time in sacred ways—preserving moments, reversing ruin, and accelerating destiny. They are custodians of what was, what is, and what must be.

Chronoclaves and Timestewards

Time-priests often serve as historians, seers, and guardians of forbidden futures. They inscribe memory into stone and ink, mend fractures in fate, and banish corruption from the past. Their power is precise, divine, and rarely forgiving.

In Zin, the Faith in Time maintains the Spiral Archive, a deep vault of rotating chambers each frozen in different moments of history. Time-priests here are trained to walk memory-mazes, administer age-stasis to the dying, and deliver prophesied events with ritual clarity. Every second is sacred.

Continuum Unfolding

Faith in Time teaches that all things decay, grow, repeat, and change—but always in cycles. Time is not a weapon but a promise. These priests step through history as both witness and guide, ensuring that destiny follows its rightful script.


  • Spells Known:
  • Age Touch
    1 1
  • Moment Anchor
    2 5
  • Decay Bolt
    2 8
  • Memory Lock
    3 12
  • Temporal Smite
    2 16
  • Hourglass Field
    3 20
  • Clockhand Boon
    4 24
  • Entropic Lance
    5 28
  • Timestop Hymn
    6 32
  • Absolute Memory
    8 36
  • Timeclutch
    9 40

  • Passive Abilities:
  • Faith in Time Spells - 1st Level
    500 gp 1
  • Pulse of Ages
    2500 gp 1
  • Chrono Grip
    1000 gp 5
  • Faith in Time Spells - 2nd Level
    750 gp 5
  • Faith in Time Spells - 3rd Level
    1000 gp 9
  • Anchored Self
    4000 gp 10
  • Faith in Time Spells - 4th Level
    1500 gp 13
  • Timeweaver's Mantle
    4000 gp 15
  • Faith in Time Spells - 5th Level
    2000 gp 17
  • Chronicle of Interference
    5000 gp 20
  • Paradox Memory
    5000 gp 20
  • Hindsight 20/20
    5000 gp 25
  • Timemarked
    25000 gp 35

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information