Conclave of the Demon Slayer

The Conclave of the Demon Slayer is forged in infernal fire and unyielding purpose. Hunters of this path are trained to track, banish, and destroy demonic threats, armed with sacred rites and weapons imbued with holy wrath.

Purifiers of Corruption

These rangers specialize in detecting and purging fiendish corruption. They inscribe sanctified runes, sense infernal energies, and bless the soil they tread to repel demonic influence.

Martial Ascetics

Demon Slayers learn fighting styles to counter the speed and ferocity of infernal foes. Using silvered chains, radiant brands, and precise incantations, they overwhelm demons with discipline and power.

Wardens of the Realms

Where rifts to the Lower Planes open, these hunters stand guard. They lead exorcisms, track demonic incursions, and cleanse regions defiled by infernal power, sealing breaches before they spread.

Agents of Judgment

With a code written in blood and ash, Demon Slayers do not falter. Each slaying is a blow for balance. Each exile, a salvation. Their duty is absolute.


  • Passive Abilities:
  • Infernal Sense
    1000 gp 5
  • Demonbane Striker
    2500 gp 10
  • Fiendish Lore
    2500 gp 15
  • Flame Ward
    4000 gp 15
  • Slayer’s Resolve
    4000 gp 20
  • Circle of Denial
    5000 gp 25
  • Warded Mind
    5000 gp 30

  • Full Abilities:
  • Hellgate Lock
    36

  • Abilities:
  • Holy Trap
    5
  • Cleansing Burst
    12
  • Wrathful Chains
    20
  • Celestial Recognition
    32

  • Quick Abilities:
  • Inescapable Mark
    8
  • Banishing Word
    16
  • Wrath Unleashed
    40

  • Attack Abilities:
  • Purge Strike
    2000 gp 5
  • Hellpiercer Strike
    5000 gp 24

  • Free Abilities:
  • Infernal Rebuke
    28

  • Skill Tier 2:
  • Infernal Language Skill

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information