Power from Blood
Ability
2,000 gp

Make a Contesting Skill Roll, your Fortitude vs your Bending Weapon Skill. Upon success you gain 1 Sanguine; if you fail you gain 1 stack of Maimed.

Scarlet droplets hiss against the air, drawn toward an unseen force. Veins tighten, flesh hums—each bead siphoned fuels something deeper. Wounds seal as strength surges, the crimson offering twisting into raw energy that crackles beneath your skin.

  • Parameters:
  • Range:

  • Contesting Roll:
  • vs.

  • Status Effect Parameters:

  • Add Charge to Ability:
  • Sanguine
    500 gp 1

  • The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Class Sorcerer
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information