You see the lock, forged from gleaming Mithral, its surface etched with delicate, interlacing patterns that catch the light. The keyhole sits deeply inset, framed by precise grooves that suggest layers of hidden intricacy.
V Current: 10
V Max: 10
Gathering Time:
6 rounds
Lockpicking Roll:
Object Damage Type Resistances(s):
Bludgeoning
Fire
Necrotic
Piercing
Radiant
Slashing
Object Damage Type Immunity:
Poison
Psychic
Object Damage Mitigation: +40
Abilities:
Lock Object
Required Tool(s):
Lockpicking Tools
25 gp
Lock Type:
Lock Type (12d6)
The object is fully integrated into another, inseparable yet still interactive.