Monk - Tier 4
Monk - Tier 4 (Subtype)
160 lbs
35
16147.14

180 / 180
15
15
40
24
50
30
4
5

Clothes, Monk’s
Cloak of Stealth
Pants, Cloth
Boots of Speed
Taoist Greatstaff
 
Taoist Greatstaff


  • Passive Abilities:
  • Weapon Enchantment +3
    10000 gp
  • Extra Weapon Damage - Force (d8)
    7.23 3000 gp
  • Stances
    500 gp 1
  • Yi
    30000 gp 40

  • Full Abilities:
  • Meditation
    100 gp 3
  • Heaven's Fall
    24.04

  • Abilities:
  • Twin Horizon Arc
  • Seeing Double
    10000 gp 31

  • Quick Abilities:
  • Shadow Hide
    500 gp
  • Sidestep
    600 500 gp 1
  • Switch to Huo Stance
    500 gp 1
  • Switch to Shu Stance
    500 gp 1
  • Staff's Domain
    50
  • Zhong
    480 1000 gp 9
  • Mithria
    3000 gp 11
  • Sai
    1000 gp 19
  • Fei
    10000 gp 27

  • Attack Abilities:
  • Lightning Hands
    500 gp 1
  • Tri-Strike Tempest
    16.62 500 gp
  • Mountain Splitting Strike
    3.23 5000 gp
  • Ji
    8.36 1000 gp 9
  • Leg Sweep
    2.51 300 gp 13
  • Roundhouse
    1000 gp 17
  • Throat Stab
    13.79 500 gp 21
  • Back Kick
    500 gp 21
  • Bottom Brick
    3000 gp 29
  • Xuan
    300 gp 33
  • Fensui
    3000 gp 37

  • Free Abilities:
  • Wind Step
    500 gp 3
  • Kip Up
    500 gp 7

  • Reaction Abilities:
  • Slow Fall
    12 300 gp
  • Zhua
    12.69 3000 gp 7
  • Jianjin
    1000 gp 15
  • Neixin
    2000 gp 23
  • Taobi
    3.54 1000 gp 35
  • Fanying
    20000 gp 39

  • Innate Spell per Long Rest:
  • Haste Allies
    7 3


  • Monster Bits:
  • 36 Humanoid Blood
    0.15 gp
  • 96 Animal Bone
    0.03 gp
  • 64 Animal Fat
    0.5 gp
  • 224 Animal Meat
    0.05 gp
  • 32 Soft Skin
    0.05 gp

Your fists harden like polished stone, knuckles cracking with latent force as ki surges through veins, veins glowing faintly beneath taut skin. A single strike ripples the air, compressing it into a shockwave that dents iron and shatters bone. Breath steadies, body coiling with the unyielding rhythm of ancient mountains.

Monk - Tier 4 (Subtype)
Creature Sub Type
15143.84

🥋⚡ Monk: Tier 4 Grandmaster

A Tier 4 Monk is a supreme martial combatant whose speed, stance mastery, and total bodily control place it among the most dangerous close-quarters creatures in the setting. At this tier, the monk does not merely respond to combat—it governs rhythm, space, and the outcome of every exchange.

🧘📜 Training and Foundation

Tier 4 Monks represent the highest level of disciplined martial refinement. Their bodies and techniques have been shaped through decades of repetition, severe conditioning, formal doctrine, spiritual focus, and repeated survival against worthy opponents. Every movement is trained, deliberate, and supported by deep internal control.

👣🕊️ Appearance and Bearing

These creatures usually appear calm, centered, and physically perfected for combat efficiency. Their forms are lean, balanced, and powerfully conditioned without wasted mass. Scars are controlled and minimal, posture is exact, breathing is measured, and even complete stillness feels active. They often carry the presence of someone who can move at full speed without warning.

👊🌪️ Combat Style

A Tier 4 Monk fights with extraordinary fluidity, speed, and precision. It can strike in rapid sequence, reposition between attacks, exploit the smallest structural weakness, and turn defense into offense without visible effort. Its body is a complete weapon system—fists, feet, elbows, knees, and simple arms all used with absolute technical confidence and immediate control.

🧠⚖️ Tactical Ability

Its tactical ability is exceptional within personal combat and small-scale engagement control. A Tier 4 Monk reads balance, breathing, intent, posture, hesitation, and movement patterns almost instantly. It knows when to pressure, when to evade, when to intercept, and when to remain perfectly still until the correct opening appears. Against most opponents, it feels one step ahead at all times.

🪨🫁 Stances and Control

At this tier, stances are the defining feature of the subtype. Tier 4 Monks shift seamlessly between forms built for speed, defense, rooted stability, counterattack, pressure, or precise finishing force. These transitions are immediate and exact, allowing the monk to alter the entire flow of a fight through posture, timing, and disciplined body alignment alone.

🩹💨 Defense and Endurance

Tier 4 Monks are extremely difficult to damage cleanly. Their defense is built on anticipation, perfect balance, rapid recovery, and near-total movement economy. They evade, redirect, soften, or minimize incoming force with remarkable consistency. Their endurance supports prolonged combat without major loss of sharpness, making them as difficult to wear down as they are to catch.

🏯👥 Common Roles

These creatures are commonly found as grandmasters of martial orders, final temple guardians, legendary duelists, wandering ascetic masters, elite bodyguards of sacred figures, or living exemplars of ancient fighting traditions. They are rarely minor combatants. In most encounters, they are centerpiece threats, revered allies, or final tests of martial skill.

👑🫸 Place in a Group

A Tier 4 Monk often serves as the precision core of a group, whether or not it holds formal authority. Allies rely on it to neutralize high-skill threats, hold key engagement points, and regain control when a fight becomes unstable. Enemies cannot afford to ignore it, because once it engages seriously, the entire local battle starts moving at its pace.

📈🥋 Tier Meaning

Tier 4 represents the monk at the height of the class fantasy: flawless bodily discipline, master-level stance control, elite speed, precise striking, and encounter-defining command of close combat flow. This is the final form of the monk role—a grandmaster whose technique alone can rival the strongest creatures in the game.

  • Speed:
  • Walking Speed: +50
  • Climbing Speed: +50

  • Damage Type Resistance:
  • Poison

  • Immune to Status Effect:
  • Slowed
    -825
  • Stunned
    -1050

  • Contesting Roll ADV vs Status Effect:
  • Poisoned

  • Skill Roll ADV:
  • Sneak
  • Balance
  • Initiative

Clothes, Monk’s
Cloak of Stealth
Pants, Cloth
Boots of Speed
Taoist Greatstaff
 
Taoist Greatstaff

  • Extra Attack: +3

  • Passive Abilities:
  • Stances
    500 gp 1
  • Yi
    30000 gp 40

  • Full Abilities:
  • Meditation
    100 gp 3

  • Abilities:
  • Seeing Double
    10000 gp 31

  • Quick Abilities:
  • Sidestep
    600 500 gp 1
  • Switch to Huo Stance
    500 gp 1
  • Switch to Shu Stance
    500 gp 1
  • Zhong
    480 1000 gp 9
  • Mithria
    3000 gp 11
  • Sai
    1000 gp 19
  • Fei
    10000 gp 27

  • Attack Abilities:
  • Lightning Hands
    500 gp 1
  • Ji
    8.36 1000 gp 9
  • Leg Sweep
    2.51 300 gp 13
  • Roundhouse
    1000 gp 17
  • Throat Stab
    13.79 500 gp 21
  • Back Kick
    500 gp 21
  • Bottom Brick
    3000 gp 29
  • Xuan
    300 gp 33
  • Fensui
    3000 gp 37

  • Free Abilities:
  • Wind Step
    500 gp 3
  • Kip Up
    500 gp 7

  • Reaction Abilities:
  • Zhua
    12.69 3000 gp 7
  • Jianjin
    1000 gp 15
  • Neixin
    2000 gp 23
  • Taobi
    3.54 1000 gp 35
  • Fanying
    20000 gp 39

  • Skill Tier 10:
  • Attention
  • Balance
  • Empathy
  • Fortitude
    47.23
  • Frighten
    33.68
  • Influence
  • Initiative
  • Inspection
  • Light Armor Skill
  • Medicine
  • Natural Armor Skill
  • Natural Weapon Skill
  • One-Handed Melee Weapon Skill
  • Psyche
  • Sneak
  • Throwable Weapon Skill
  • Two-Handed Melee Weapon Skill
  • Willpower

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