Novice Assassins
Creature Sub Type

A Novice Assassin is an unseasoned killer, often freshly trained or self-taught. Lacking finesse, they rely on basic stealth, cheap blades, and common poisons. Prone to mistakes, they’re usually assigned low-risk targets or used as expendable assets by larger guilds or crime networks.

Leather Jerkin
Crossbow Bolt Case
Dagger
 

  • Inventory Equipped:
  • Crossbow Bolt Case
    1 gp
  • Dagger
    2 gp
  • Leather Jerkin
    45 gp

  • Inventory Unequipped:
  • Dagger
    2 gp
  • Hand Crossbow
    75 gp
  • Healing Potion, Minor
    15 gp
  • Poison, Minor
    10 gp
  • 20 Crossbow Bolt
    0.05 gp

  • Passive Abilities:
  • Evasive Maneuvers
    1300 gp

  • Attack Abilities:
  • Poison Attack (d10)
    6400 gp

  • Skill Tier 2:
  • Common Language Skill
  • Psyche
  • Thieves Cant Language Skill

  • Skill Tier 3:
  • Archery Weapon Skill
  • Attention
  • Balance
  • Empathy
  • Hunting
  • Influence
  • Initiative
  • Inspection
  • Light Armor Skill
  • Locks
  • Navigation
  • One-Handed Melee Weapon Skill
  • Sneak

Attached Items
# Type Name
1 Creature Fledgling Assassin
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information