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FateTide Tell Your Story
Final Stand
Free Ability
Free Ability
480

If you drop to 0 V, you instead heal for 100 V and gain an extra ap and ADV ADV on all attacks for 1 minute

Your knees buckle, but instead of falling, a surge of force erupts beneath your skin. Wounds seal over in an instant, your grip tightens, and the air cracks around you with renewed aggression.

  • Parameters Parameters:
  • Range: Self
  • Duration: 1 minutes

  • Healing Roll Healing Roll:

  • Roll Type Advantage:
  • Spell Melee Attack Roll Spell Melee Attack Roll
  • Spell Ranged Attack Roll Spell Ranged Attack Roll
  • Weapon Melee Attack Roll Weapon Melee Attack Roll
  • Weapon Ranged Attack Roll Weapon Ranged Attack Roll

  • Triggers on Self Zero Vitality Triggers on Self Zero Vitality

  • Ability Ability:
  • Charges Charges: 1
  • Ability Resets After a Long Rest Resets: Long Rest

  • Ability Activation Charges Ability Activation Charges: 6

  • Ap Change at Start of Turn Action Point(s) Changed at Start of Turn: +1

  • Unenchantable The Ability, Spell, or Effect cannot be enchanted onto an object.

Attached Items
# Type Name
1 Subclass Patron Of War
D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

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Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information