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Guard Spearman - Tier 2
Soldier Role Creature Template
Tiny
Creature Template
568.59

Iron Guard Spearmen form the disciplined front line of city defense. Trained for phalanx tactics, they hold choke points, crowd control zones, and city gates. Their spears are reinforced for durability, and shields bear unit markings. Known for restraint and order, they rarely break rank unless commanded or overwhelmed by magic.

You see a wall of steel—chainmail taut beneath a slate-gray surcoat, spear grounded beside greaves blackened from soot. His shield bears the iron sigil, edge chipped, stance rigid, eyes unreadable beneath his helm.

  • Creature Template Creature Template:
  • Guards - Tier 2 Guards - Tier 2
    43.71

  • V Max Vitality (Template Overrides)
  • V Dice V Dice: 6

  • Essences Essences:
  • Body Body: +3
  • Mind Mind: +1
  • Soul Soul: +1

Helmet
Mail Shirt
Bracers, Iron
Clothes, Uniform
Greaves, Iron
Boots, Iron
Medium Shield
 
Spear

  • Inventory Equipped Inventory Equipped:
  • Boots, Iron
    16 8 gp
  • Bracers, Iron
    16 15 gp
  • Greaves, Iron
    16 2 gp
  • Helmet
    40 gp
  • Mail Shirt
    48 60 gp
  • Medium Shield
    39.88 10 gp
  • Spear
    11.87 1 gp
  • Clothes, Uniform
    1 gp

  • Inventory Unequipped Inventory Unequipped:
  • Healing Potion (2d4 + 2)
    14.34 15 gp
  • Manacles
    -100 2 gp
  • Signal Whistle
    3 gp

  • Extra Attack Extra Attack: +1

  • Passive Ability Passive Abilities:
  • Pack Tactics
    500 gp

  • Attack Ability Attack Abilities:
  • Charge (30ft) (3d6)
    45.34 4200 gp

  • Opportunity Attack Ability Opportunity Attack Abilities:
  • Sentinel Protector
    500 gp

  • ST 2 | 4 SP | d5 Skill Tier 2:
  • Common Common Language Skill

  • ST 3 | 7 SP | d6 Skill Tier 3:
  • Attention Attention
  • Balance Balance
  • Empathy Empathy
  • Influence Influence
  • Initiative Initiative
  • Medium Armor Skill Medium Armor Skill
  • Navigation Navigation
  • One-Handed Melee Weapon Skill One-Handed Melee Weapon Skill
  • Psyche Psyche
  • Shield Armor Skill Shield Armor Skill
  • Two-Handed Melee Weapon Skill Two-Handed Melee Weapon Skill
  • Willpower Willpower
  • Empathy Empathy
  • Influence Influence
  • Law Law
  • Navigation Navigation

  • ST 5 | 13 SP | d8 Skill Tier 5:
  • Fortitude Fortitude
    47.23

Guards - Tier 2
Creature Template
Tiny
Creature Template
43.71

Iron Guards are the hardened backbone of city defense—better trained, better equipped, and far more disciplined than common street guards. Stationed at gates, key intersections, and garrisons, they respond to riots, suppress organized crime, and serve as elite enforcers of local law.

They wear matching uniforms reinforced with chain or scale beneath dark gray surcoats, each marked with the sigil of the city or Iron Guard insignia. Their presence is deliberate and unyielding—boots like anvils, eyes always scanning.

Respected and feared. Iron Guards are known for their discipline, ruthlessness in combat, and lack of tolerance for corruption. While some see them as protectors of peace, others call them “Iron Dogs”—unyielding and cold, more loyal to order than to justice.

Clothes, Uniform
 

  • Inventory Equipped Inventory Equipped:
  • Clothes, Uniform
    1 gp

  • Inventory Unequipped Inventory Unequipped:
  • Healing Potion (2d4 + 2)
    14.34 15 gp
  • Manacles
    -100 2 gp
  • Signal Whistle
    3 gp

  • Extra Attack Extra Attack: +1

  • ST 2 | 4 SP | d5 Skill Tier 2:
  • Common Common Language Skill

  • ST 3 | 7 SP | d6 Skill Tier 3:
  • Empathy Empathy
  • Influence Influence
  • Law Law
  • Navigation Navigation

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