An embodiment of dark fey magic, this creature stands like a true dragon, but twisted. An orange orb dominates its head's massive eye socket, shifting vestigial eyes aside. Mottled brown and yellow scales create a unique medley. Enveloped in an arcane aura, a spine-chilling breath sends a shiver down your spine, marking this dragon as a captivating fusion of mystique and menace.
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Ancient dragons are the eldest of their kind, often having lived for thousands of years. With centuries of observation, conquest, and introspection behind them, they are master tacticians, wielding wisdom and patience far beyond mortal comprehension. Every word, move, and gaze carries the weight of ages.
These titans of the sky dwarf even their adult kin—some spanning over 100 feet in length. Their bodies are fortified with impenetrable scales, bone-crushing muscles, and wings that blot out the sun. Few creatures can match the raw physical power of an ancient dragon.
Ancient dragons are walking arcane storms. They possess immense magical capabilities, able to:
An ancient dragon's domain can span entire kingdoms. Their influence warps the natural world:
Few things are more legendary than the hoard of an ancient dragon. Amassed over centuries, these caches include:
No two ancient dragons are alike. Some are ruthless tyrants, others reclusive sages. Their personalities reflect lifetimes of victory, betrayal, solitude, and ambition. Every action is calculated, every word layered with meaning. Whether benevolent or cruel, they are always dangerously intelligent.
To many, ancient dragons are living gods. They feature prominently in:
An ancient dragon’s lair is a fortress of nature and magic. Nestled in remote, often impossible-to-reach places—like the peak of a storm-shrouded mountain or the bottom of a sunken abyss—these sanctuaries are protected by:
While many dragons isolate themselves, some negotiate, manipulate, or dominate mortal civilizations. They may:
Ancient dragons may eventually succumb to age or battle, but their influence endures. They leave behind:
Ancient dragons are more than creatures—they are forces of history, myth, and magic. As foes, they challenge the gods; as allies, they reshape destinies. To encounter one is to witness the full weight of age, power, and legend bound in scale and flame.
Fey Magic.
Hag Dragons are created by powerful hag covens. The Hags enact a ritual using a Dragon egg of any variety to create a twisted abomination much more dangerous than any true Dragon. Once the ritual is complete, the egg hatches and a Hag Dragon wyrmling is born. It may have some features reminiscent of the Dragon egg’s original species, but they are simply a vestigial remnant of the creature's original form.
Timeless.
Unlike other Dragons, Hag Dragons do not age with the passage of time. They would theoretically remain as wyrmlings forever if it weren’t for the uncanny magical abilities they possess. Hag Dragons can only grow up by absorbing the remaining years of other creatures. By making use of their breath weapon, they not only cause other creatures to age rapidly, but allow themselves to grow incredibly fast. Unlike many other creatures, Dragons only seem to get more powerful as they age, so as the Hag Dragon increases its age it becomes incredibly dangerous in a short amount of time. Many Hags seek to exploit this Trait by keeping Hag Dragons young and easy to control, however, once a Hag Dragon is capable of breaking free from its creators it often does so in violent fashion if it was not treated with respect.
Covens.
While Hag Dragons Covens are incredibly rare, it has been theorised that should a group of them ever come together and agree to cooperate, they could form a coven. In much the same way a group of Hags in a coven become powerful in the extreme, a coven of Hag Dragons would surely be capable of Casting earth shattering rituals. Should such a coven ever arise, it could Spell doom for entire kingdoms if left unchecked.
Covens
A coven of Hag Dragons consists of three Hag Dragons in cooperation. When all members of the coven are within 60 feet of one another, they can cast the following Spells by sharing
Mana.
→ 1st level - Fog Cloud, Hideous Laughter
→ 2nd level - Crown of Madness, Darkness Sphere,
Locate Object, Wither and Bloom
→ 3rd level - Animate Dead, Counterspell
→ 4th level - Arcane Eye,
Puzzling Confusion,
Charm Monster
→ 5th level - Animate Objects, Cone of
Cold,
Illusory Twinning
→ 6th level - Eyebite,
Move Earth
→ 7th level - Finger of Death, Forcecage
→ 8th level - Control Weather, Horrid Wilting, Maddening Darkness
→ 9th level - Imprisonment,
Mass Polymorph,
Time Stop,
True Polymorph, Wish
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